- Removed pnpm-workspace.yaml configuration for esbuild.
- Updated index.html title from "Lights" to "Shadows".
- Enhanced script.js with new shadow textures and improved lighting setup:
- Added ambient, directional, spot, and point lights with shadow capabilities.
- Removed unused light configurations and helpers for clarity.
- Introduced shadow casting and receiving for objects.
- Updated sphere movement and shadow opacity based on position.
- Added bakedShadow.jpg and simpleShadow.jpg texture files for shadow effects.
- Updated the title in index.html from "Textures" to "Materials".
- Enhanced script.js by adding GUI controls for material properties and loading various textures.
- Removed unused textures: checkerboard-1024x1024.png, checkerboard-8x8.png, and minecraft.png.
- Added new textures: environmentMap/2k.hdr, gradients/3.jpg, gradients/5.jpg, and multiple matcap textures (1.png to 8.png).
- Implemented a MeshPhysicalMaterial with adjustable properties for metalness, roughness, transmission, and thickness.
- Updated object rotations for better visual effects in the scene.
- Created .gitignore to exclude node_modules, build outputs, environment files, logs, and editor-specific files.
- Added pnpm-lock.yaml to manage project dependencies.
- Introduced pnpm-workspace.yaml to allow builds with esbuild.
- Updated script.js to set mesh position using a single method call, cleaning up commented-out code.