sayudhalw 9f184ed90b Refactor materials and textures in the project
- Updated the title in index.html from "Textures" to "Materials".
- Enhanced script.js by adding GUI controls for material properties and loading various textures.
- Removed unused textures: checkerboard-1024x1024.png, checkerboard-8x8.png, and minecraft.png.
- Added new textures: environmentMap/2k.hdr, gradients/3.jpg, gradients/5.jpg, and multiple matcap textures (1.png to 8.png).
- Implemented a MeshPhysicalMaterial with adjustable properties for metalness, roughness, transmission, and thickness.
- Updated object rotations for better visual effects in the scene.
2026-08-25 12:22:39 +07:00
2026-08-13 19:03:52 +07:00
2026-08-13 19:03:52 +07:00

Three.js Journey

Setup

Download Node.js. Run this followed commands:

# Install dependencies (only the first time)
npm install

# Run the local server at localhost:8080
npm run dev

# Build for production in the dist/ directory
npm run build
S
Description
No description provided
Readme
7.1 MiB
Languages
JavaScript 92.6%
HTML 5.1%
CSS 2.3%