sayudhalw
2680337232
refactor: integrate gsap and lil-gui for enhanced debugging and animation controls
2026-08-25 05:56:11 +07:00
sayudhalw
0df0119434
refactor: update geometry creation to include additional parameters for BoxGeometry
2026-08-24 19:52:45 +07:00
sayudhalw
df350c2096
refactor: update geometry creation to use BufferGeometry for improved performance
2026-08-24 17:33:47 +07:00
sayudhalw
19aa918d0e
refactor: remove GSAP dependency and update code structure for improved readability
2026-08-24 12:45:42 +07:00
sayudhalw
cda633bea1
refactor: replace clock with Timer for animation updates
2026-08-24 07:32:53 +07:00
sayudhalw
9c52c11d90
refactor: remove GSAP dependency and update camera controls with OrbitControls
2026-08-24 07:20:55 +07:00
sayudhalw
ad3370d274
feat: implement cursor-based camera movement and update camera initialization
2026-08-23 22:19:32 +07:00
sayudhalw
6a8f2e0cb5
fix: add near and far clipping planes to camera initialization
2026-08-23 21:32:21 +07:00
sayudhalw
c7f275d784
refactor: replace GSAP with Timer for animation updates
2026-08-23 20:47:03 +07:00
sayudhalw
ced9c2b65a
feat: integrate GSAP for object animations and update package dependencies
2026-08-23 20:43:55 +07:00
sayudhalw
cebdb9e921
fix: update animation logic for smoother object movement
2026-08-23 16:52:40 +07:00
sayudhalw
e190aea4b6
refactor: use THREE.Clock for animation timing
2026-08-23 16:04:37 +07:00
sayudhalw
421efb9ff1
feat: add pnpm workspace configuration and update project title
2026-08-23 16:04:27 +07:00
sayudhalw
2cc2c69bee
Add initial project setup with pnpm and configure .gitignore
...
- Created .gitignore to exclude node_modules, build outputs, environment files, logs, and editor-specific files.
- Added pnpm-lock.yaml to manage project dependencies.
- Introduced pnpm-workspace.yaml to allow builds with esbuild.
- Updated script.js to set mesh position using a single method call, cleaning up commented-out code.
2026-08-23 12:45:14 +07:00
sayudhalw
4cbc25dcae
first commit
2026-08-13 19:03:52 +07:00