From cebdb9e921f45df59f8c23fb64c4fe51f9be5790 Mon Sep 17 00:00:00 2001 From: sayudhalw Date: Sun, 23 Aug 2026 16:52:40 +0700 Subject: [PATCH] fix: update animation logic for smoother object movement --- src/script.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/script.js b/src/script.js index 97b428b..7e37dfe 100644 --- a/src/script.js +++ b/src/script.js @@ -41,7 +41,9 @@ const tick = () => { const elapsedTime = clock.getElapsedTime() // Update objects - mesh.rotation.y += 0.001 * elapsedTime + mesh.rotation.y = elapsedTime * Math.PI * 2 + mesh.position.y = Math.sin(elapsedTime) + mesh.position.x = Math.cos(elapsedTime) // Renderer renderer.render(scene, camera)